aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/RegionUpData.cs
diff options
context:
space:
mode:
authorTeravus Ovares2008-03-30 08:01:47 +0000
committerTeravus Ovares2008-03-30 08:01:47 +0000
commitfd2caf5f1673ad14702d89db9804f841c5cb861a (patch)
tree18fd4ae03180b14df41f93544afa0cc9d5ec5309 /OpenSim/Framework/RegionUpData.cs
parent* Stop the grid inventory service sending all folder and item details twice (diff)
downloadopensim-SC_OLD-fd2caf5f1673ad14702d89db9804f841c5cb861a.zip
opensim-SC_OLD-fd2caf5f1673ad14702d89db9804f841c5cb861a.tar.gz
opensim-SC_OLD-fd2caf5f1673ad14702d89db9804f841c5cb861a.tar.bz2
opensim-SC_OLD-fd2caf5f1673ad14702d89db9804f841c5cb861a.tar.xz
This update has good news and bad news, first the bad.
* This update breaks inter-region communications, sorry. * You will need to run prebuild. Next, the good; * This update solves the unexpected binary element when Linux simulators inform windows simulators and vice versa. So Linux Simulators and Windows simulators are 100% compatible again. * This update introduces an Integer in the prim crossing method to tell the receiving simulator which XML method to use to load the prim that crossed the border. If the receiving prim doesn't support the method, the prim crossing fails and no prims are lost. That being said, it's best to update all your simulators to this revision at once.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/RegionUpData.cs40
1 files changed, 40 insertions, 0 deletions
diff --git a/OpenSim/Framework/RegionUpData.cs b/OpenSim/Framework/RegionUpData.cs
new file mode 100644
index 0000000..dbb805f
--- /dev/null
+++ b/OpenSim/Framework/RegionUpData.cs
@@ -0,0 +1,40 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenSim.Framework
6{
7 [Serializable]
8 public class RegionUpData
9 {
10 private uint m_X = 0;
11 private uint m_Y = 0;
12 private string m_ipaddr = "";
13 private int m_port = 0;
14 public RegionUpData(uint X, uint Y, string ipaddr, int port)
15 {
16 m_X = X;
17 m_Y = Y;
18 m_ipaddr = ipaddr;
19 m_port = port;
20 }
21
22 public uint X
23 {
24 get { return m_X; }
25 }
26 public uint Y
27 {
28 get { return m_Y; }
29 }
30 public string IPADDR
31 {
32 get { return m_ipaddr; }
33 }
34 public int PORT
35 {
36 get { return m_port; }
37 }
38
39 }
40}