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authorMelanie Thielker2008-07-18 02:40:47 +0000
committerMelanie Thielker2008-07-18 02:40:47 +0000
commit263633e274082135b21b8183b92280b768d18883 (patch)
treef6104eef3633a8b454a4e8ac09d15182970c6bae /OpenSim/Framework/RegionSettings.cs
parentadded region port number to output of "show regions" command (diff)
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Patch #9151
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
Diffstat (limited to 'OpenSim/Framework/RegionSettings.cs')
-rw-r--r--OpenSim/Framework/RegionSettings.cs13
1 files changed, 12 insertions, 1 deletions
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs
index be57c1b..13fabaf 100644
--- a/OpenSim/Framework/RegionSettings.cs
+++ b/OpenSim/Framework/RegionSettings.cs
@@ -162,6 +162,8 @@ namespace OpenSim.Framework
162 (flags & Simulator.RegionFlags.SkipPhysics) != 0; 162 (flags & Simulator.RegionFlags.SkipPhysics) != 0;
163 m_FixedSun = 163 m_FixedSun =
164 (flags & Simulator.RegionFlags.SunFixed) != 0; 164 (flags & Simulator.RegionFlags.SunFixed) != 0;
165 m_Sandbox =
166 (flags & Simulator.RegionFlags.Sandbox) != 0;
165 break; 167 break;
166 case "max_agents": 168 case "max_agents":
167 m_AgentLimit = (int)value; 169 m_AgentLimit = (int)value;
@@ -231,7 +233,8 @@ namespace OpenSim.Framework
231 233
232 public void Save() 234 public void Save()
233 { 235 {
234 OnSave(this); 236 if(OnSave != null)
237 OnSave(this);
235 } 238 }
236 239
237 private LLUUID m_RegionUUID = LLUUID.Zero; 240 private LLUUID m_RegionUUID = LLUUID.Zero;
@@ -474,6 +477,14 @@ namespace OpenSim.Framework
474 set { m_UseEstateSun = value; } 477 set { m_UseEstateSun = value; }
475 } 478 }
476 479
480 private bool m_Sandbox = false;
481
482 public bool Sandbox
483 {
484 get { return m_Sandbox; }
485 set { m_Sandbox = value; }
486 }
487
477 private LLVector3 m_SunVector; 488 private LLVector3 m_SunVector;
478 489
479 public LLVector3 SunVector 490 public LLVector3 SunVector