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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/RegionSettings.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/RegionSettings.cs')
-rw-r--r--OpenSim/Framework/RegionSettings.cs68
1 files changed, 34 insertions, 34 deletions
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs
index e0a60e6..525a3f0 100644
--- a/OpenSim/Framework/RegionSettings.cs
+++ b/OpenSim/Framework/RegionSettings.cs
@@ -28,7 +28,7 @@
28using System; 28using System;
29using System.IO; 29using System.IO;
30using System.Reflection; 30using System.Reflection;
31using libsecondlife; 31using OpenMetaverse;
32using log4net; 32using log4net;
33 33
34namespace OpenSim.Framework 34namespace OpenSim.Framework
@@ -45,7 +45,7 @@ namespace OpenSim.Framework
45 { 45 {
46 if (configMember == null) 46 if (configMember == null)
47 { 47 {
48 configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true); 48 configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.Xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true);
49 configMember.performConfigurationRetrieve(); 49 configMember.performConfigurationRetrieve();
50 } 50 }
51 } 51 }
@@ -69,19 +69,19 @@ namespace OpenSim.Framework
69 String.Empty, "21", true); 69 String.Empty, "21", true);
70 70
71 configMember.addConfigurationOption("terrain_base_0", 71 configMember.addConfigurationOption("terrain_base_0",
72 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 72 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
73 String.Empty, "b8d3965a-ad78-bf43-699b-bff8eca6c975",true); 73 String.Empty, "b8d3965a-ad78-bf43-699b-bff8eca6c975",true);
74 74
75 configMember.addConfigurationOption("terrain_base_1", 75 configMember.addConfigurationOption("terrain_base_1",
76 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 76 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
77 String.Empty, "abb783e6-3e93-26c0-248a-247666855da3",true); 77 String.Empty, "abb783e6-3e93-26c0-248a-247666855da3",true);
78 78
79 configMember.addConfigurationOption("terrain_base_2", 79 configMember.addConfigurationOption("terrain_base_2",
80 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 80 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
81 String.Empty, "179cdabd-398a-9b6b-1391-4dc333ba321f",true); 81 String.Empty, "179cdabd-398a-9b6b-1391-4dc333ba321f",true);
82 82
83 configMember.addConfigurationOption("terrain_base_3", 83 configMember.addConfigurationOption("terrain_base_3",
84 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 84 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
85 String.Empty, "beb169c7-11ea-fff2-efe5-0f24dc881df2",true); 85 String.Empty, "beb169c7-11ea-fff2-efe5-0f24dc881df2",true);
86 86
87 configMember.addConfigurationOption("terrain_start_height_0", 87 configMember.addConfigurationOption("terrain_start_height_0",
@@ -179,16 +179,16 @@ namespace OpenSim.Framework
179 m_Maturity = 1; 179 m_Maturity = 1;
180 break; 180 break;
181 case "terrain_base_0": 181 case "terrain_base_0":
182 m_TerrainTexture1 = (LLUUID)value; 182 m_TerrainTexture1 = (UUID)value;
183 break; 183 break;
184 case "terrain_base_1": 184 case "terrain_base_1":
185 m_TerrainTexture2 = (LLUUID)value; 185 m_TerrainTexture2 = (UUID)value;
186 break; 186 break;
187 case "terrain_base_2": 187 case "terrain_base_2":
188 m_TerrainTexture3 = (LLUUID)value; 188 m_TerrainTexture3 = (UUID)value;
189 break; 189 break;
190 case "terrain_base_3": 190 case "terrain_base_3":
191 m_TerrainTexture4 = (LLUUID)value; 191 m_TerrainTexture4 = (UUID)value;
192 break; 192 break;
193 case "terrain_start_height_0": 193 case "terrain_start_height_0":
194 m_Elevation1SW = (double)value; 194 m_Elevation1SW = (double)value;
@@ -237,9 +237,9 @@ namespace OpenSim.Framework
237 OnSave(this); 237 OnSave(this);
238 } 238 }
239 239
240 private LLUUID m_RegionUUID = LLUUID.Zero; 240 private UUID m_RegionUUID = UUID.Zero;
241 241
242 public LLUUID RegionUUID 242 public UUID RegionUUID
243 { 243 {
244 get { return m_RegionUUID; } 244 get { return m_RegionUUID; }
245 set { m_RegionUUID = value; } 245 set { m_RegionUUID = value; }
@@ -349,57 +349,57 @@ namespace OpenSim.Framework
349 set { m_DisablePhysics = value; } 349 set { m_DisablePhysics = value; }
350 } 350 }
351 351
352 private LLUUID m_TerrainTexture1 = LLUUID.Zero; 352 private UUID m_TerrainTexture1 = UUID.Zero;
353 353
354 public LLUUID TerrainTexture1 354 public UUID TerrainTexture1
355 { 355 {
356 get { return m_TerrainTexture1; } 356 get { return m_TerrainTexture1; }
357 set 357 set
358 { 358 {
359 if (value == LLUUID.Zero) 359 if (value == UUID.Zero)
360 m_TerrainTexture1 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); 360 m_TerrainTexture1 = new UUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
361 else 361 else
362 m_TerrainTexture1 = value; 362 m_TerrainTexture1 = value;
363 } 363 }
364 } 364 }
365 365
366 private LLUUID m_TerrainTexture2 = LLUUID.Zero; 366 private UUID m_TerrainTexture2 = UUID.Zero;
367 367
368 public LLUUID TerrainTexture2 368 public UUID TerrainTexture2
369 { 369 {
370 get { return m_TerrainTexture2; } 370 get { return m_TerrainTexture2; }
371 set 371 set
372 { 372 {
373 if (value == LLUUID.Zero) 373 if (value == UUID.Zero)
374 m_TerrainTexture2 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); 374 m_TerrainTexture2 = new UUID("abb783e6-3e93-26c0-248a-247666855da3");
375 else 375 else
376 m_TerrainTexture2 = value; 376 m_TerrainTexture2 = value;
377 } 377 }
378 } 378 }
379 379
380 private LLUUID m_TerrainTexture3 = LLUUID.Zero; 380 private UUID m_TerrainTexture3 = UUID.Zero;
381 381
382 public LLUUID TerrainTexture3 382 public UUID TerrainTexture3
383 { 383 {
384 get { return m_TerrainTexture3; } 384 get { return m_TerrainTexture3; }
385 set 385 set
386 { 386 {
387 if (value == LLUUID.Zero) 387 if (value == UUID.Zero)
388 m_TerrainTexture3 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); 388 m_TerrainTexture3 = new UUID("179cdabd-398a-9b6b-1391-4dc333ba321f");
389 else 389 else
390 m_TerrainTexture3 = value; 390 m_TerrainTexture3 = value;
391 } 391 }
392 } 392 }
393 393
394 private LLUUID m_TerrainTexture4 = LLUUID.Zero; 394 private UUID m_TerrainTexture4 = UUID.Zero;
395 395
396 public LLUUID TerrainTexture4 396 public UUID TerrainTexture4
397 { 397 {
398 get { return m_TerrainTexture4; } 398 get { return m_TerrainTexture4; }
399 set 399 set
400 { 400 {
401 if (value == LLUUID.Zero) 401 if (value == UUID.Zero)
402 m_TerrainTexture4 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); 402 m_TerrainTexture4 = new UUID("beb169c7-11ea-fff2-efe5-0f24dc881df2");
403 else 403 else
404 m_TerrainTexture4 = value; 404 m_TerrainTexture4 = value;
405 } 405 }
@@ -509,17 +509,17 @@ namespace OpenSim.Framework
509 set { m_Sandbox = value; } 509 set { m_Sandbox = value; }
510 } 510 }
511 511
512 private LLVector3 m_SunVector; 512 private Vector3 m_SunVector;
513 513
514 public LLVector3 SunVector 514 public Vector3 SunVector
515 { 515 {
516 get { return m_SunVector; } 516 get { return m_SunVector; }
517 set { m_SunVector = value; } 517 set { m_SunVector = value; }
518 } 518 }
519 519
520 private LLUUID m_TerrainImageID; 520 private UUID m_TerrainImageID;
521 521
522 public LLUUID TerrainImageID 522 public UUID TerrainImageID
523 { 523 {
524 get { return m_TerrainImageID; } 524 get { return m_TerrainImageID; }
525 set { m_TerrainImageID = value; } 525 set { m_TerrainImageID = value; }
@@ -541,9 +541,9 @@ namespace OpenSim.Framework
541 set { m_SunPosition = value; } 541 set { m_SunPosition = value; }
542 } 542 }
543 543
544 private LLUUID m_Covenant = LLUUID.Zero; 544 private UUID m_Covenant = UUID.Zero;
545 545
546 public LLUUID Covenant 546 public UUID Covenant
547 { 547 {
548 get { return m_Covenant; } 548 get { return m_Covenant; }
549 set { m_Covenant = value; } 549 set { m_Covenant = value; }