aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/RegionSettings.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2010-02-05 18:09:27 +0000
committerJustin Clark-Casey (justincc)2010-02-05 18:09:27 +0000
commit7058a4c2597a2b76704e906b73ae7077ff805b16 (patch)
tree6af280f42bd648ddb314ba2fb3b12df851004869 /OpenSim/Framework/RegionSettings.cs
parentrefactor: chain two ScenePresence constructors together to eliminate common c... (diff)
downloadopensim-SC_OLD-7058a4c2597a2b76704e906b73ae7077ff805b16.zip
opensim-SC_OLD-7058a4c2597a2b76704e906b73ae7077ff805b16.tar.gz
opensim-SC_OLD-7058a4c2597a2b76704e906b73ae7077ff805b16.tar.bz2
opensim-SC_OLD-7058a4c2597a2b76704e906b73ae7077ff805b16.tar.xz
Old OpenSim installations may have no AssetCaching setting in config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)
If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example) Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects
Diffstat (limited to 'OpenSim/Framework/RegionSettings.cs')
0 files changed, 0 insertions, 0 deletions