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authorJeff Ames2008-03-19 09:36:13 +0000
committerJeff Ames2008-03-19 09:36:13 +0000
commita0e1be3280e4be49cf0ca8d211b97ef8c1ddee2f (patch)
treebe64babdd6f1bcb2a946d637b81739445facdd31 /OpenSim/Framework/RegionInfo.cs
parent* Add a large amount of extra locking to m_parts in SceneObjectGroup (diff)
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Fixed some comparisons of LLUUIDs to null.
Thanks to DrSchofld for pointing this out.
Diffstat (limited to 'OpenSim/Framework/RegionInfo.cs')
-rw-r--r--OpenSim/Framework/RegionInfo.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs
index 03db1a6..76ae1ba 100644
--- a/OpenSim/Framework/RegionInfo.cs
+++ b/OpenSim/Framework/RegionInfo.cs
@@ -359,7 +359,7 @@ namespace OpenSim.Framework
359 359
360 public bool shouldMasterAvatarDetailsBeAsked(string configuration_key) 360 public bool shouldMasterAvatarDetailsBeAsked(string configuration_key)
361 { 361 {
362 if (MasterAvatarAssignedUUID.Equals(null) || MasterAvatarAssignedUUID.ToString() == LLUUID.Zero.ToString()) 362 if (MasterAvatarAssignedUUID == LLUUID.Zero)
363 { 363 {
364 return true; 364 return true;
365 } 365 }