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authorJohan Berntsson2008-03-04 05:31:54 +0000
committerJohan Berntsson2008-03-04 05:31:54 +0000
commit279e0061c515ee0a03036bef68eea9738273d785 (patch)
tree4502228eb7b87a760e0b0e67aded9d1d870d0bed /OpenSim/Framework/RegionInfo.cs
parentAdded copyright heaaders. Minor cleanup. (diff)
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Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
Diffstat (limited to 'OpenSim/Framework/RegionInfo.cs')
-rw-r--r--OpenSim/Framework/RegionInfo.cs23
1 files changed, 22 insertions, 1 deletions
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs
index f97db5c..43e2a24 100644
--- a/OpenSim/Framework/RegionInfo.cs
+++ b/OpenSim/Framework/RegionInfo.cs
@@ -71,6 +71,7 @@ namespace OpenSim.Framework
71 m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; 71 m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports;
72 RemotingAddress = ConvertFrom.RemotingAddress; 72 RemotingAddress = ConvertFrom.RemotingAddress;
73 RegionID = LLUUID.Zero; 73 RegionID = LLUUID.Zero;
74 ServerURI = ConvertFrom.ServerURI;
74 } 75 }
75 76
76 public LLUUID RegionID = LLUUID.Zero; 77 public LLUUID RegionID = LLUUID.Zero;
@@ -84,6 +85,19 @@ namespace OpenSim.Framework
84 } 85 }
85 public bool m_allow_alternate_ports; 86 public bool m_allow_alternate_ports;
86 87
88 public string m_serverURI;
89 public string ServerURI
90 {
91 get
92 {
93 return m_serverURI;
94 }
95 set
96 {
97 m_serverURI = value;
98 }
99 }
100
87 public string RemotingAddress; 101 public string RemotingAddress;
88 102
89 public IPEndPoint ExternalEndPoint 103 public IPEndPoint ExternalEndPoint
@@ -175,6 +189,8 @@ namespace OpenSim.Framework
175 public string MasterAvatarFirstName = String.Empty; 189 public string MasterAvatarFirstName = String.Empty;
176 public string MasterAvatarLastName = String.Empty; 190 public string MasterAvatarLastName = String.Empty;
177 public string MasterAvatarSandboxPassword = String.Empty; 191 public string MasterAvatarSandboxPassword = String.Empty;
192 public string proxyUrl = "";
193 public LLUUID originRegionID = LLUUID.Zero;
178 194
179 // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. 195 // Apparently, we're applying the same estatesettings regardless of whether it's local or remote.
180 private EstateSettings m_estateSettings; 196 private EstateSettings m_estateSettings;
@@ -227,6 +243,10 @@ namespace OpenSim.Framework
227 m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; 243 m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports;
228 RemotingAddress = ConvertFrom.RemotingAddress; 244 RemotingAddress = ConvertFrom.RemotingAddress;
229 RegionID = LLUUID.Zero; 245 RegionID = LLUUID.Zero;
246 proxyUrl = ConvertFrom.ProxyUrl;
247 originRegionID = ConvertFrom.OriginRegionID;
248 RegionName = ConvertFrom.RegionName;
249 ServerURI = ConvertFrom.ServerURI;
230 } 250 }
231 251
232 public RegionInfo(SimpleRegionInfo ConvertFrom) 252 public RegionInfo(SimpleRegionInfo ConvertFrom)
@@ -239,6 +259,7 @@ namespace OpenSim.Framework
239 m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; 259 m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports;
240 RemotingAddress = ConvertFrom.RemotingAddress; 260 RemotingAddress = ConvertFrom.RemotingAddress;
241 RegionID = LLUUID.Zero; 261 RegionID = LLUUID.Zero;
262 ServerURI = ConvertFrom.ServerURI;
242 } 263 }
243 264
244 //not in use, should swap to nini though. 265 //not in use, should swap to nini though.
@@ -411,4 +432,4 @@ namespace OpenSim.Framework
411 432
412 } 433 }
413 } 434 }
414} \ No newline at end of file 435}