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authorAdam Frisby2008-02-14 12:16:33 +0000
committerAdam Frisby2008-02-14 12:16:33 +0000
commitf3afa68a2af6ad5999e6efe3e4725cb17293108d (patch)
tree4253a44bee39976d6b3dd6813439f5966cf12632 /OpenSim/Framework/RegionInfo.cs
parent* Exposed AddHandlers in response to mantis #534. Thanks, kmeisthax! (diff)
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* Made new Framework.Constants class, added RegionSize member.
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/RegionInfo.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs
index e953182..f97db5c 100644
--- a/OpenSim/Framework/RegionInfo.cs
+++ b/OpenSim/Framework/RegionInfo.cs
@@ -156,7 +156,7 @@ namespace OpenSim.Framework
156 156
157 public ulong RegionHandle 157 public ulong RegionHandle
158 { 158 {
159 get { return Util.UIntsToLong((RegionLocX*256), (RegionLocY*256)); } 159 get { return Util.UIntsToLong((RegionLocX * (uint)Constants.RegionSize), (RegionLocY * (uint)Constants.RegionSize)); }
160 } 160 }
161 } 161 }
162 162