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authorAdam Frisby2008-02-14 12:16:33 +0000
committerAdam Frisby2008-02-14 12:16:33 +0000
commitf3afa68a2af6ad5999e6efe3e4725cb17293108d (patch)
tree4253a44bee39976d6b3dd6813439f5966cf12632 /OpenSim/Framework/RegionHandle.cs
parent* Exposed AddHandlers in response to mantis #534. Thanks, kmeisthax! (diff)
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* Made new Framework.Constants class, added RegionSize member.
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/RegionHandle.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/RegionHandle.cs b/OpenSim/Framework/RegionHandle.cs
index 440aaf6..9cfe53d 100644
--- a/OpenSim/Framework/RegionHandle.cs
+++ b/OpenSim/Framework/RegionHandle.cs
@@ -63,8 +63,8 @@ namespace OpenSim.Framework
63 uint ny = (uint) y; 63 uint ny = (uint) y;
64 64
65 // Multiply grid coords to get region coords 65 // Multiply grid coords to get region coords
66 nx *= 256; 66 nx *= Constants.RegionSize;
67 ny *= 256; 67 ny *= Constants.RegionSize;
68 68
69 // Stuff the IP address in too 69 // Stuff the IP address in too
70 nx = (uint) a << 16; 70 nx = (uint) a << 16;
@@ -80,7 +80,7 @@ namespace OpenSim.Framework
80 /// <param name="y">Grid Y Coordinate</param> 80 /// <param name="y">Grid Y Coordinate</param>
81 public RegionHandle(uint x, uint y) 81 public RegionHandle(uint x, uint y)
82 { 82 {
83 handle = ((x*256) << 32) | (y*256); 83 handle = ((x * Constants.RegionSize) << 32) | (y * Constants.RegionSize);
84 } 84 }
85 85
86 /// <summary> 86 /// <summary>