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author | Justin Clark-Casey (justincc) | 2012-10-30 01:19:32 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-10-30 01:19:32 +0000 |
commit | 9bc4dc6c5f7c8d1430db31a657399d0bf794a7f7 (patch) | |
tree | e8e12a3e12c2769bdb75e4fc765e3d2036d25b2a /OpenSim/Framework/PriorityQueue.cs | |
parent | Add asset != null check to ODEPrim.MeshAssetReceived instead of throwing exce... (diff) | |
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Add method doc to IAssetService.Get(string, object, AssetRetrieved) outlining the situations in which AssetRetrieved may be called back with a null AssetBase.
These situations include asset not found and remote service not responding.
Diffstat (limited to 'OpenSim/Framework/PriorityQueue.cs')
0 files changed, 0 insertions, 0 deletions