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authorJustin Clark-Casey (justincc)2011-11-04 23:12:01 +0000
committerJustin Clark-Casey (justincc)2011-11-04 23:12:01 +0000
commitccca6ba93527d5a7a9a2a95324f3abc26e161f31 (patch)
treeea00371034a539074425108ff0844a30e8c91463 /OpenSim/Framework/PrimitiveBaseShape.cs
parentRename ForEachAvatar back to ForEachScenePresence. The other changes (diff)
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Stop llPushObject() from causing problems by adding force via a taint rather than directly.
This isn't a perfect solution since there can be a race between the taint processing and taint setting, as force needs to be reset after processing. Needs careful locking in the future.
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