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authorJustin Clark-Casey (justincc)2010-07-26 20:36:28 +0100
committerJustin Clark-Casey (justincc)2010-07-26 20:36:28 +0100
commitc70d57ff983d42b6898d766eb5536e56868b3213 (patch)
tree326eb90579dd02f15ebafe5017f405e03a55ffbf /OpenSim/Framework/PrimitiveBaseShape.cs
parentAdd EventManager.OnSceneObjectLoaded() for future use. This is fired immedia... (diff)
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Add EventManager.OnSceneObjectPreSave() for future use. This is triggered immediately before a copy of the group is persisted to storage
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