diff options
remove early return from PrimitiveBaseShape.ToOmvPrimitive() when prim is a sculpty
Diffstat (limited to 'OpenSim/Framework/PrimitiveBaseShape.cs')
-rw-r--r-- | OpenSim/Framework/PrimitiveBaseShape.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index e43d634..fe8f020 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs | |||
@@ -1099,8 +1099,6 @@ namespace OpenSim.Framework | |||
1099 | prim.Sculpt = new Primitive.SculptData(); | 1099 | prim.Sculpt = new Primitive.SculptData(); |
1100 | prim.Sculpt.Type = (OpenMetaverse.SculptType)this.SculptType; | 1100 | prim.Sculpt.Type = (OpenMetaverse.SculptType)this.SculptType; |
1101 | prim.Sculpt.SculptTexture = this.SculptTexture; | 1101 | prim.Sculpt.SculptTexture = this.SculptTexture; |
1102 | |||
1103 | return prim; | ||
1104 | } | 1102 | } |
1105 | 1103 | ||
1106 | prim.PrimData.PathShearX = this.PathShearX < 128 ? (float)this.PathShearX * 0.01f : (float)(this.PathShearX - 256) * 0.01f; | 1104 | prim.PrimData.PathShearX = this.PathShearX < 128 ? (float)this.PathShearX * 0.01f : (float)(this.PathShearX - 256) * 0.01f; |