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authorJustin Clark-Casey (justincc)2010-07-01 00:47:12 +0100
committerJustin Clark-Casey (justincc)2010-07-01 00:47:12 +0100
commit92502687538e2f9dd8d473aad9e9ef1c75091dd8 (patch)
tree55f795a16b90c345fb3353b5971829b77947c4e5 /OpenSim/Framework/PrimitiveBaseShape.cs
parentdo a whole load of crappy hacking to get cubes to display google.com (diff)
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have a stab at sending the correct number of media entries to shapes
actually, this is probably wrong anyway if there's a default texture it's going to be easier just to gather the object media updates and retain those in-memory now but what the hell
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