aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/PresenceType.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-08-18 00:53:05 +0100
committerJustin Clark-Casey (justincc)2011-08-18 00:53:05 +0100
commitc1a34cd8da293e63d3cba70b5271c9a297789db2 (patch)
treef6d87f42151ca8891cb37ed1bf2a5d5361c86ddf /OpenSim/Framework/PresenceType.cs
parentcomment out noisy attachments logging (diff)
downloadopensim-SC_OLD-c1a34cd8da293e63d3cba70b5271c9a297789db2.zip
opensim-SC_OLD-c1a34cd8da293e63d3cba70b5271c9a297789db2.tar.gz
opensim-SC_OLD-c1a34cd8da293e63d3cba70b5271c9a297789db2.tar.bz2
opensim-SC_OLD-c1a34cd8da293e63d3cba70b5271c9a297789db2.tar.xz
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc. This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects
Diffstat (limited to 'OpenSim/Framework/PresenceType.cs')
-rw-r--r--OpenSim/Framework/PresenceType.cs39
1 files changed, 39 insertions, 0 deletions
diff --git a/OpenSim/Framework/PresenceType.cs b/OpenSim/Framework/PresenceType.cs
new file mode 100644
index 0000000..8c4c6e6
--- /dev/null
+++ b/OpenSim/Framework/PresenceType.cs
@@ -0,0 +1,39 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27using System;
28
29namespace OpenSim.Framework
30{
31 /// <summary>
32 /// Indicate the type of ScenePresence.
33 /// </summary>
34 public enum PresenceType
35 {
36 User,
37 Npc
38 }
39} \ No newline at end of file