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authorJustin Clark-Casey (justincc)2013-01-23 02:28:27 +0000
committerJustin Clark-Casey (justincc)2013-01-23 02:36:43 +0000
commitcf168194e5968c1fab33266bdbb57465f303860b (patch)
tree7fbf7f668bd48a9831df7eefdf47c09baa47a522 /OpenSim/Framework/PluginLoader.cs
parentAdd co-op termination regression test for infinite recursive manual call on e... (diff)
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If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then continue to generate C# that is functionality identical to historical generation
This is to eliminate disruption until co-op termination has been well-tested. In non co-op mode, XEngine will continue to load DLLs of the existing Script class and the new XEngineScript class. Moving to co-op mode still requires existing script DLL deletion to force recompilation, either manually or by setting DeleteScriptsOnStartup = true for one run. This change also means that scripts which fail to initialize do not still show up as running scripts.
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