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authorJustin Clark-Casey (justincc)2011-05-17 21:49:38 +0100
committerJustin Clark-Casey (justincc)2011-05-17 22:31:16 +0100
commit491279f99afc65860d44765ee7829c7dd5e4e38e (patch)
tree3237395646d9fd92b2424df31bc8f6e8109c7f48 /OpenSim/Framework/PacketPool.cs
parentdon't throw a null reference if an inventory link target doesn't exist when w... (diff)
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Allow item links to be deleted even when other deletes and purges are disabled.
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in. Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being accidentally moved. When a link is deleted, the target of the link is never touched. This is a general solution that accounts for the use of links anywhere in the user's inventory.
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