diff options
author | Revolution | 2010-02-14 15:41:57 -0600 |
---|---|---|
committer | Melanie | 2010-02-14 22:18:46 +0000 |
commit | 9821c4f566e11c75c8d87721777480c5b2e2bd4e (patch) | |
tree | 04cf7edb4cfe07e1f50ce3ee0ca5d846e6a7a379 /OpenSim/Framework/NetworkUtil.cs | |
parent | * SQLite match code casing with regionsettings table field casing (what's wit... (diff) | |
download | opensim-SC_OLD-9821c4f566e11c75c8d87721777480c5b2e2bd4e.zip opensim-SC_OLD-9821c4f566e11c75c8d87721777480c5b2e2bd4e.tar.gz opensim-SC_OLD-9821c4f566e11c75c8d87721777480c5b2e2bd4e.tar.bz2 opensim-SC_OLD-9821c4f566e11c75c8d87721777480c5b2e2bd4e.tar.xz |
Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to 'OpenSim/Framework/NetworkUtil.cs')
0 files changed, 0 insertions, 0 deletions