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author | Adam Frisby | 2009-05-23 05:44:18 +0000 |
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committer | Adam Frisby | 2009-05-23 05:44:18 +0000 |
commit | 3b1b3ac9bbd77796a55bcc75d08f78bff5ca78af (patch) | |
tree | 3f9694631e41a4daf4465fea4a35bb966805d362 /OpenSim/Framework/NetworkUtil.cs | |
parent | * NetworkUtil now handles an error case in a way which is easier to debug. (diff) | |
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* Breaks OpenSim.. err I mean.. adds NAT translation support to EnableSimulator EventQueue methods.
* NB: This may actually break logins on certain regions. Shake well before consuming.
Diffstat (limited to 'OpenSim/Framework/NetworkUtil.cs')
-rw-r--r-- | OpenSim/Framework/NetworkUtil.cs | 40 |
1 files changed, 39 insertions, 1 deletions
diff --git a/OpenSim/Framework/NetworkUtil.cs b/OpenSim/Framework/NetworkUtil.cs index 759c52f..81e6cad 100644 --- a/OpenSim/Framework/NetworkUtil.cs +++ b/OpenSim/Framework/NetworkUtil.cs | |||
@@ -14,11 +14,49 @@ namespace OpenSim.Framework | |||
14 | /// This enables standard port forwarding techniques | 14 | /// This enables standard port forwarding techniques |
15 | /// to work correctly with OpenSim. | 15 | /// to work correctly with OpenSim. |
16 | /// </summary> | 16 | /// </summary> |
17 | static class NetworkUtil | 17 | public static class NetworkUtil |
18 | { | 18 | { |
19 | // IPv4Address, Subnet | 19 | // IPv4Address, Subnet |
20 | static readonly Dictionary<IPAddress,IPAddress> m_subnets = new Dictionary<IPAddress, IPAddress>(); | 20 | static readonly Dictionary<IPAddress,IPAddress> m_subnets = new Dictionary<IPAddress, IPAddress>(); |
21 | 21 | ||
22 | public static IPAddress GetIPFor(IPAddress user, IPAddress simulator) | ||
23 | { | ||
24 | // Check if we're accessing localhost. | ||
25 | foreach (IPAddress host in Dns.GetHostAddresses(Dns.GetHostName())) | ||
26 | { | ||
27 | if (host.Equals(user) && host.AddressFamily == AddressFamily.InterNetwork) | ||
28 | return host; | ||
29 | } | ||
30 | |||
31 | // Check for same LAN segment | ||
32 | foreach (KeyValuePair<IPAddress, IPAddress> subnet in m_subnets) | ||
33 | { | ||
34 | byte[] subnetBytes = subnet.Value.GetAddressBytes(); | ||
35 | byte[] localBytes = subnet.Key.GetAddressBytes(); | ||
36 | byte[] destBytes = user.GetAddressBytes(); | ||
37 | |||
38 | if (subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length) | ||
39 | return null; | ||
40 | |||
41 | bool valid = true; | ||
42 | |||
43 | for (int i = 0; i < subnetBytes.Length; i++) | ||
44 | { | ||
45 | if ((localBytes[i] & subnetBytes[i]) != (destBytes[i] & subnetBytes[i])) | ||
46 | { | ||
47 | valid = false; | ||
48 | break; | ||
49 | } | ||
50 | } | ||
51 | |||
52 | if (valid) | ||
53 | return subnet.Key; | ||
54 | } | ||
55 | |||
56 | // Otherwise, return outside address | ||
57 | return simulator; | ||
58 | } | ||
59 | |||
22 | private static IPAddress GetExternalIPFor(IPAddress destination, string defaultHostname) | 60 | private static IPAddress GetExternalIPFor(IPAddress destination, string defaultHostname) |
23 | { | 61 | { |
24 | // Adds IPv6 Support (Not that any of the major protocols supports it...) | 62 | // Adds IPv6 Support (Not that any of the major protocols supports it...) |