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My fork of OpenSim for IG and MG, called SledjChisl.
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MinHeap.cs
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author
Melanie
2013-01-26 18:00:43 +0100
committer
Melanie
2013-01-26 18:00:43 +0100
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ac1d09bb0ceb2ab08a56f574563d6f08485138bd
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d07b4cae822e136d9f0126352668f4c953805c21
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OpenSim/Framework/MinHeap.cs
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bug fix: crash when too many collisions on a ode step
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* This update is ugly as sin, but it 'fills in the blanks' of your appearance...
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Merge branch 'teravuswork' into avination
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