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authorJohn Hurliman2010-04-14 19:48:40 -0700
committerJohn Hurliman2010-04-14 19:48:40 -0700
commit8fa13e387110233e2a38ceb41906f65992f014e5 (patch)
treed5492b20b59d92ffd9a9f6d314efdd6bc0c4d183 /OpenSim/Framework/MinHeap.cs
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Patch from mcortez to add basic caching to the groups module. This prevents database/network explosions when you have a significant number of group-owned prims in a scene
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