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authorJustin Clark-Casey (justincc)2012-10-24 03:08:58 +0100
committerJustin Clark-Casey (justincc)2012-10-24 03:08:58 +0100
commitf76dceb90b5a76a7b6a5243c9032996c007c0cf5 (patch)
tree19b99bef42c0c56febfad10835027d3c6f101619 /OpenSim/Framework/MapBlockData.cs
parentAdd "dump object uuid" console command. This allows any object in the scene ... (diff)
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Get "save oar" and "save iar" to tell you in a more friendly manner if the filename to save already exists, rather than exception throwing.
Also changes ConsoleUtil.CheckFileExists to CheckFileDoesNotExist() since this is more meaningful in the context, even though it does result in double negatives.
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