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Adds support for preserving animations on region crossings and TPs.
Known issue: after TP, the self client doesn't see the animations going, but others can see them. So there's a bug there (TPs only, crossings seem to be all fine).
Untested: did not test animation overriders; only tested playing animations from the viewer.
Diffstat (limited to 'OpenSim/Framework/MapBlockData.cs')
0 files changed, 0 insertions, 0 deletions