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authorMelanie2009-12-21 06:29:23 +0000
committerMelanie2009-12-21 06:29:23 +0000
commitf6ef48741303b6e19a5aa73de038b46e0ab409c5 (patch)
treed2ed7f438da8d1d4e9937aaedac7d884dc0647ea /OpenSim/Framework/MainServer.cs
parentFix a case where an idle sim can eat 100% of a core (diff)
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Script State Fix: Step 1
Add Engine=xxx attribute and check for it's presence. Ignore state data written bby another engine
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