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authorJeff Ames2010-09-12 13:43:49 -0400
committerJeff Ames2010-09-12 13:43:49 -0400
commitf1f0bc23f4501ba99035283d3407ddad2b21b785 (patch)
tree2b62a244eddf18f5608405abcefa9f763ab54340 /OpenSim/Framework/LandData.cs
parentAdd copyright headers. (diff)
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Formatting cleanup.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/LandData.cs28
1 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs
index 8d3266b..accf52e 100644
--- a/OpenSim/Framework/LandData.cs
+++ b/OpenSim/Framework/LandData.cs
@@ -89,13 +89,13 @@ namespace OpenSim.Framework
89 private Vector3 _userLocation = new Vector3(); 89 private Vector3 _userLocation = new Vector3();
90 private Vector3 _userLookAt = new Vector3(); 90 private Vector3 _userLookAt = new Vector3();
91 private int _otherCleanTime = 0; 91 private int _otherCleanTime = 0;
92 private string _mediaType = "none/none"; 92 private string _mediaType = "none/none";
93 private string _mediaDescription = ""; 93 private string _mediaDescription = "";
94 private int _mediaHeight = 0; 94 private int _mediaHeight = 0;
95 private int _mediaWidth = 0; 95 private int _mediaWidth = 0;
96 private bool _mediaLoop = false; 96 private bool _mediaLoop = false;
97 private bool _obscureMusic = false; 97 private bool _obscureMusic = false;
98 private bool _obscureMedia = false; 98 private bool _obscureMedia = false;
99 99
100 /// <summary> 100 /// <summary>
101 /// Whether to obscure parcel media URL 101 /// Whether to obscure parcel media URL
@@ -690,13 +690,13 @@ namespace OpenSim.Framework
690 landData._userLocation = _userLocation; 690 landData._userLocation = _userLocation;
691 landData._userLookAt = _userLookAt; 691 landData._userLookAt = _userLookAt;
692 landData._otherCleanTime = _otherCleanTime; 692 landData._otherCleanTime = _otherCleanTime;
693 landData._mediaType = _mediaType; 693 landData._mediaType = _mediaType;
694 landData._mediaDescription = _mediaDescription; 694 landData._mediaDescription = _mediaDescription;
695 landData._mediaWidth = _mediaWidth; 695 landData._mediaWidth = _mediaWidth;
696 landData._mediaHeight = _mediaHeight; 696 landData._mediaHeight = _mediaHeight;
697 landData._mediaLoop = _mediaLoop; 697 landData._mediaLoop = _mediaLoop;
698 landData._obscureMusic = _obscureMusic; 698 landData._obscureMusic = _obscureMusic;
699 landData._obscureMedia = _obscureMedia; 699 landData._obscureMedia = _obscureMedia;
700 700
701 landData._parcelAccessList.Clear(); 701 landData._parcelAccessList.Clear();
702 foreach (ParcelManager.ParcelAccessEntry entry in _parcelAccessList) 702 foreach (ParcelManager.ParcelAccessEntry entry in _parcelAccessList)