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authorMW2007-08-14 17:29:15 +0000
committerMW2007-08-14 17:29:15 +0000
commit181a90967ee9084676f84e74b2393855218c5723 (patch)
tree7eee2ef5dba2b95827e2849a8981075786cb5cc3 /OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs
parentCorrect caps of Default.lsl for Linux. Thanks again krinkec. :) (diff)
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Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.)
Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly).
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs b/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs
index 10da633..bc55d05 100644
--- a/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs
+++ b/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs
@@ -116,6 +116,14 @@ namespace OpenSim.Framework.InventoryServiceBase
116 } 116 }
117 } 117 }
118 118
119 public void AddItem(InventoryItemBase item)
120 {
121 foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins)
122 {
123 plugin.Value.addInventoryItem(item);
124 }
125 }
126
119 /// <summary> 127 /// <summary>
120 /// 128 ///
121 /// </summary> 129 /// </summary>