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authorDiva Canto2009-08-16 19:35:14 -0700
committerDiva Canto2009-08-16 19:35:14 -0700
commit50056871b89be654a77310ac8cb49995dd1ee5f6 (patch)
tree6cf94cd343b4744c8148267c5edca70e1853ef6a /OpenSim/Framework/InventoryItemBase.cs
parentRemoving the conditional for assetID=Zero upon rezzing attachments on login. (diff)
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IAvatarFactory.UpdateDatabase gets the assetID and not the object's inworld UUID.
Diffstat (limited to 'OpenSim/Framework/InventoryItemBase.cs')
-rw-r--r--OpenSim/Framework/InventoryItemBase.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs
index b5bf92f..7150c82 100644
--- a/OpenSim/Framework/InventoryItemBase.cs
+++ b/OpenSim/Framework/InventoryItemBase.cs
@@ -364,6 +364,12 @@ namespace OpenSim.Framework
364 ID = id; 364 ID = id;
365 } 365 }
366 366
367 public InventoryItemBase(UUID id, UUID owner)
368 {
369 ID = id;
370 Owner = owner;
371 }
372
367 public object Clone() 373 public object Clone()
368 { 374 {
369 return MemberwiseClone(); 375 return MemberwiseClone();