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authorJustin Clarke Casey2008-06-16 21:59:39 +0000
committerJustin Clarke Casey2008-06-16 21:59:39 +0000
commit4c2171ec827aa426375ccecf4bd2d7e009719d74 (patch)
treeb26d9a8b2ab90a01b3118c1d0cfd9493ba331242 /OpenSim/Framework/InventoryItemBase.cs
parentI really didn't expect that one to work out of the box, but just managed (diff)
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* Allow archiver to save and load objects within other objects to arbitrary levels
* This currently has various bugs which are more to do with the way its been hacked together than the feature itself (e.g. on save-oar, ghost prims will appear of the saved contained items). These will be found and eliminated in subsequent patches. * Not yet ready for use
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