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author | Adam Frisby | 2008-04-29 14:04:55 +0000 |
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committer | Adam Frisby | 2008-04-29 14:04:55 +0000 |
commit | 375163a6fece8b3a57c7555246abe8338223a599 (patch) | |
tree | 163001ca96a4b4d08589e9772f78510677d5d0dc /OpenSim/Framework/InventoryFolderBase.cs | |
parent | Patch from Melanie: 0001087: Crash to bash de-linking objects. Thanks Melanie! (diff) | |
download | opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.zip opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.tar.gz opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.tar.bz2 opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.tar.xz |
* Spring cleaning.
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
Diffstat (limited to 'OpenSim/Framework/InventoryFolderBase.cs')
-rw-r--r-- | OpenSim/Framework/InventoryFolderBase.cs | 80 |
1 files changed, 31 insertions, 49 deletions
diff --git a/OpenSim/Framework/InventoryFolderBase.cs b/OpenSim/Framework/InventoryFolderBase.cs index d3af3c7..910f7da 100644 --- a/OpenSim/Framework/InventoryFolderBase.cs +++ b/OpenSim/Framework/InventoryFolderBase.cs | |||
@@ -35,6 +35,11 @@ namespace OpenSim.Framework | |||
35 | public class InventoryFolderBase | 35 | public class InventoryFolderBase |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
38 | /// The UUID for this folder | ||
39 | /// </summary> | ||
40 | private LLUUID _id; | ||
41 | |||
42 | /// <summary> | ||
38 | /// The name of the folder (64 characters or less) | 43 | /// The name of the folder (64 characters or less) |
39 | /// </summary> | 44 | /// </summary> |
40 | private string _name; | 45 | private string _name; |
@@ -50,11 +55,6 @@ namespace OpenSim.Framework | |||
50 | private LLUUID _parentID; | 55 | private LLUUID _parentID; |
51 | 56 | ||
52 | /// <summary> | 57 | /// <summary> |
53 | /// The UUID for this folder | ||
54 | /// </summary> | ||
55 | private LLUUID _id; | ||
56 | |||
57 | /// <summary> | ||
58 | /// Type of items normally stored in this folder | 58 | /// Type of items normally stored in this folder |
59 | /// </summary> | 59 | /// </summary> |
60 | private short _type; | 60 | private short _type; |
@@ -65,59 +65,41 @@ namespace OpenSim.Framework | |||
65 | /// time to time (1.19.1 caused us some fits there). | 65 | /// time to time (1.19.1 caused us some fits there). |
66 | /// </summary> | 66 | /// </summary> |
67 | private ushort _version; | 67 | private ushort _version; |
68 | 68 | ||
69 | public string Name { | 69 | public string Name |
70 | get { | 70 | { |
71 | return _name; | 71 | get { return _name; } |
72 | } | 72 | set { _name = value; } |
73 | set { | ||
74 | _name = value; | ||
75 | } | ||
76 | } | 73 | } |
77 | 74 | ||
78 | public LLUUID Owner { | 75 | public LLUUID Owner |
79 | get { | 76 | { |
80 | return _owner; | 77 | get { return _owner; } |
81 | } | 78 | set { _owner = value; } |
82 | set { | ||
83 | _owner = value; | ||
84 | } | ||
85 | } | 79 | } |
86 | 80 | ||
87 | public LLUUID ParentID { | 81 | public LLUUID ParentID |
88 | get { | 82 | { |
89 | return _parentID; | 83 | get { return _parentID; } |
90 | } | 84 | set { _parentID = value; } |
91 | set { | ||
92 | _parentID = value; | ||
93 | } | ||
94 | } | 85 | } |
95 | 86 | ||
96 | public LLUUID ID { | 87 | public LLUUID ID |
97 | get { | 88 | { |
98 | return _id; | 89 | get { return _id; } |
99 | } | 90 | set { _id = value; } |
100 | set { | ||
101 | _id = value; | ||
102 | } | ||
103 | } | 91 | } |
104 | 92 | ||
105 | public short Type { | 93 | public short Type |
106 | get { | 94 | { |
107 | return _type; | 95 | get { return _type; } |
108 | } | 96 | set { _type = value; } |
109 | set { | ||
110 | _type = value; | ||
111 | } | ||
112 | } | 97 | } |
113 | 98 | ||
114 | public ushort Version { | 99 | public ushort Version |
115 | get { | 100 | { |
116 | return _version; | 101 | get { return _version; } |
117 | } | 102 | set { _version = value; } |
118 | set { | ||
119 | _version = value; | ||
120 | } | ||
121 | } | 103 | } |
122 | } | 104 | } |
123 | } | 105 | } \ No newline at end of file |