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authorTeravus Ovares2008-01-01 06:12:04 +0000
committerTeravus Ovares2008-01-01 06:12:04 +0000
commitb4c9b6bd19c0725ae5bf60172db75ebc63ba72c6 (patch)
treed7e9e370371edbcbebb8436791ba8b1cd940ab69 /OpenSim/Framework/IUserService.cs
parentMake it possible for new inventory 'libraries' to be added without changing t... (diff)
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* You can add and remove a friend in standalone now within the same simulator. It saves.
* You can add and remove a friend in grid mode now within the same simulator. It doesn't save yet. * I got rid of Mr. OpenSim as a friend.. he bothers me /:b...
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/IUserService.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/OpenSim/Framework/IUserService.cs b/OpenSim/Framework/IUserService.cs
index 2b08582..2b59c25 100644
--- a/OpenSim/Framework/IUserService.cs
+++ b/OpenSim/Framework/IUserService.cs
@@ -47,5 +47,35 @@ namespace OpenSim.Framework
47 /// </summary> 47 /// </summary>
48 /// <param name="user"></param> 48 /// <param name="user"></param>
49 LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY); 49 LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY);
50
51
52 /// <summary>
53 /// Adds a new friend to the database for XUser
54 /// </summary>
55 /// <param name="friendlistowner">The agent that who's friends list is being added to</param>
56 /// <param name="friend">The agent that being added to the friends list of the friends list owner</param>
57 /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
58 void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms);
59
60 /// <summary>
61 /// Delete friend on friendlistowner's friendlist.
62 /// </summary>
63 /// <param name="friendlistowner">The agent that who's friends list is being updated</param>
64 /// <param name="friend">The Ex-friend agent</param>
65 void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend);
66
67 /// <summary>
68 /// Update permissions for friend on friendlistowner's friendlist.
69 /// </summary>
70 /// <param name="friendlistowner">The agent that who's friends list is being updated</param>
71 /// <param name="friend">The agent that is getting or loosing permissions</param>
72 /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
73 void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms);
74
75 /// <summary>
76 /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner
77 /// </summary>
78 /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param>
79 List<FriendListItem> GetUserFriendList(LLUUID friendlistowner);
50 } 80 }
51} \ No newline at end of file 81} \ No newline at end of file