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authorUbitUmarov2017-06-08 20:47:51 +0100
committerUbitUmarov2017-06-08 20:47:51 +0100
commitef2fd8fcea311c32582a2fba7d8979c529ff05be (patch)
tree865ae9b89c79b3c2570b5d6f3f1922912c33b68e /OpenSim/Framework/ISceneObject.cs
parent revert fa5bf4fd0bb6a855eacdb7b5eec9cd71ad9bf606 for test (diff)
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keep the reverted code, that does work. Our code likes to have pbs.Media == null when there is no MOAD defined, so handle possible odd oars that may have llsd <array /> on that case
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