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author | diva | 2009-05-23 17:51:13 +0000 |
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committer | diva | 2009-05-23 17:51:13 +0000 |
commit | fb6d314d4db0a157799a1d49a5f467f1c051ec9b (patch) | |
tree | 3a5f7c8d3f91722d6a32ee85b7031dfb4c2de6b0 /OpenSim/Framework/ISceneObject.cs | |
parent | Added one missing config var for HG standalones. (diff) | |
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This should make HG asset transfers work much better. It now uses HGUuidGatherer, which is a subclass of UuidGatherer. Hence, on-line HG asset transfers use exactly the same UUID collection code as save oar/xml. If it doesn't work, it's Justin's fault :D
Diffstat (limited to 'OpenSim/Framework/ISceneObject.cs')
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