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authorUbitUmarov2017-07-13 20:21:18 +0100
committerUbitUmarov2017-07-13 20:21:18 +0100
commit8b16131206818329e973faec3a9861fca37f0073 (patch)
treed2fa5fde6441f83e2396bd5893f9c6fd368f5cdd /OpenSim/Framework/ISceneEntity.cs
parentupdate libomv fixing EnUsCulture (diff)
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add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; separed land collsions dispatch from the others...
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