aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/ISceneEntity.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-01-21 23:59:55 +0000
committerJustin Clark-Casey (justincc)2011-01-21 23:59:55 +0000
commitcb14e1d2720fdee0c77280d7c397c02116c278ca (patch)
tree0c899fb54c3e26423dffa1377eba426f1bd79b4c /OpenSim/Framework/ISceneEntity.cs
parentremove some mono compiler warnings (diff)
downloadopensim-SC_OLD-cb14e1d2720fdee0c77280d7c397c02116c278ca.zip
opensim-SC_OLD-cb14e1d2720fdee0c77280d7c397c02116c278ca.tar.gz
opensim-SC_OLD-cb14e1d2720fdee0c77280d7c397c02116c278ca.tar.bz2
opensim-SC_OLD-cb14e1d2720fdee0c77280d7c397c02116c278ca.tar.xz
Update the "config get <section> <key>" command to "config get [<section>] [<key>]"
The config get command shows a current config value on the console. Now, if <key> is omitted then all the values for the given section are printed. If <section> is ommitted then all sections and all keys are printed. Current config can also be dumped to a file using "config save <path>". This can be handy for resolving or eliminating config issues
Diffstat (limited to 'OpenSim/Framework/ISceneEntity.cs')
0 files changed, 0 insertions, 0 deletions