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author | Justin Clark-Casey (justincc) | 2011-01-21 23:59:55 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-01-21 23:59:55 +0000 |
commit | cb14e1d2720fdee0c77280d7c397c02116c278ca (patch) | |
tree | 0c899fb54c3e26423dffa1377eba426f1bd79b4c /OpenSim/Framework/ISceneEntity.cs | |
parent | remove some mono compiler warnings (diff) | |
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Update the "config get <section> <key>" command to "config get [<section>] [<key>]"
The config get command shows a current config value on the console.
Now, if <key> is omitted then all the values for the given section are printed.
If <section> is ommitted then all sections and all keys are printed.
Current config can also be dumped to a file using "config save <path>". This can be handy for resolving or eliminating config issues
Diffstat (limited to 'OpenSim/Framework/ISceneEntity.cs')
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