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authorMic Bowman2011-04-11 09:06:28 -0700
committerMic Bowman2011-04-11 09:06:28 -0700
commit6e9cdb9ce32807ddd1a39e72c436b8fd788768d2 (patch)
tree1f03340fcd068e108854cd72219d6ee533f4b05d /OpenSim/Framework/ISceneEntity.cs
parentMerge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queu... (diff)
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New tokenbucket algorithm. This one provides fair sharing of the queues
when client and simulator throttles are set. This algorithm also uses pre-defined burst rate of 150% of the sustained rate for each of the throttles. Removed the "state" queue. The state queue is not a Linden queue and appeared to be used just to get kill packets sent.
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