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author | John Hurliman | 2010-05-21 13:55:36 -0700 |
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committer | John Hurliman | 2010-05-21 13:55:36 -0700 |
commit | 93ef65c69055157e0b7d51e544abe5a1035f40f0 (patch) | |
tree | 0afcfd50591e34f0a5d7efa474f300cf09083f69 /OpenSim/Framework/ISceneEntity.cs | |
parent | minor: remove LongRunning test designator from TestAddSceneObject() since it ... (diff) | |
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* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
* Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now
* Improved the distance and front back policies to always give your avatar the highest priority
Diffstat (limited to 'OpenSim/Framework/ISceneEntity.cs')
-rw-r--r-- | OpenSim/Framework/ISceneEntity.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/ISceneEntity.cs b/OpenSim/Framework/ISceneEntity.cs index fa3c514..5ac364f 100644 --- a/OpenSim/Framework/ISceneEntity.cs +++ b/OpenSim/Framework/ISceneEntity.cs | |||
@@ -33,5 +33,6 @@ namespace OpenSim.Framework | |||
33 | { | 33 | { |
34 | UUID UUID { get; } | 34 | UUID UUID { get; } |
35 | uint LocalId { get; } | 35 | uint LocalId { get; } |
36 | Vector3 AbsolutePosition { get; } | ||
36 | } | 37 | } |
37 | } | 38 | } |