diff options
author | David Walter Seikel | 2016-11-03 21:44:39 +1000 |
---|---|---|
committer | David Walter Seikel | 2016-11-03 21:44:39 +1000 |
commit | 134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch) | |
tree | 216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Framework/ISceneAgent.cs | |
parent | More changing to production grid. Double oops. (diff) | |
download | opensim-SC_OLD-134f86e8d5c414409631b25b8c6f0ee45fbd8631.zip opensim-SC_OLD-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.gz opensim-SC_OLD-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.bz2 opensim-SC_OLD-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.xz |
Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Framework/ISceneAgent.cs')
-rw-r--r-- | OpenSim/Framework/ISceneAgent.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Framework/ISceneAgent.cs b/OpenSim/Framework/ISceneAgent.cs index 563d906..ca1399c 100644 --- a/OpenSim/Framework/ISceneAgent.cs +++ b/OpenSim/Framework/ISceneAgent.cs | |||
@@ -66,12 +66,17 @@ namespace OpenSim.Framework | |||
66 | AvatarAppearance Appearance { get; set; } | 66 | AvatarAppearance Appearance { get; set; } |
67 | 67 | ||
68 | /// <summary> | 68 | /// <summary> |
69 | /// Set if initial data about the scene (avatars, objects) has been sent to the client. | ||
70 | /// </summary> | ||
71 | bool SentInitialDataToClient { get; } | ||
72 | |||
73 | /// <summary> | ||
69 | /// Send initial scene data to the client controlling this agent | 74 | /// Send initial scene data to the client controlling this agent |
70 | /// </summary> | 75 | /// </summary> |
71 | /// <remarks> | 76 | /// <remarks> |
72 | /// This includes scene object data and the appearance data of other avatars. | 77 | /// This includes scene object data and the appearance data of other avatars. |
73 | /// </remarks> | 78 | /// </remarks> |
74 | void SendInitialDataToMe(); | 79 | void SendInitialDataToClient(); |
75 | 80 | ||
76 | /// <summary> | 81 | /// <summary> |
77 | /// Direction in which the scene presence is looking. | 82 | /// Direction in which the scene presence is looking. |