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authorDavid Walter Seikel2016-11-03 21:44:39 +1000
committerDavid Walter Seikel2016-11-03 21:44:39 +1000
commit134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch)
tree216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Framework/ISceneAgent.cs
parentMore changing to production grid. Double oops. (diff)
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Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Framework/ISceneAgent.cs')
-rw-r--r--OpenSim/Framework/ISceneAgent.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Framework/ISceneAgent.cs b/OpenSim/Framework/ISceneAgent.cs
index 563d906..ca1399c 100644
--- a/OpenSim/Framework/ISceneAgent.cs
+++ b/OpenSim/Framework/ISceneAgent.cs
@@ -66,12 +66,17 @@ namespace OpenSim.Framework
66 AvatarAppearance Appearance { get; set; } 66 AvatarAppearance Appearance { get; set; }
67 67
68 /// <summary> 68 /// <summary>
69 /// Set if initial data about the scene (avatars, objects) has been sent to the client.
70 /// </summary>
71 bool SentInitialDataToClient { get; }
72
73 /// <summary>
69 /// Send initial scene data to the client controlling this agent 74 /// Send initial scene data to the client controlling this agent
70 /// </summary> 75 /// </summary>
71 /// <remarks> 76 /// <remarks>
72 /// This includes scene object data and the appearance data of other avatars. 77 /// This includes scene object data and the appearance data of other avatars.
73 /// </remarks> 78 /// </remarks>
74 void SendInitialDataToMe(); 79 void SendInitialDataToClient();
75 80
76 /// <summary> 81 /// <summary>
77 /// Direction in which the scene presence is looking. 82 /// Direction in which the scene presence is looking.