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authorJustin Clarke Casey2008-12-17 16:11:03 +0000
committerJustin Clarke Casey2008-12-17 16:11:03 +0000
commitb4680f653dbc1c6f712898af79c4ea22bca3f678 (patch)
tree8482ca109db6d7e4b51221f0631c483a4a2d0fef /OpenSim/Framework/IScene.cs
parent* Adding some locks to XEngine's m_PrimObjects which were prone to 'the colle... (diff)
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* Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
* This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object.
Diffstat (limited to 'OpenSim/Framework/IScene.cs')
-rw-r--r--OpenSim/Framework/IScene.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index 6a6fdf1..5978245 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -48,6 +48,7 @@ namespace OpenSim.Framework
48 /// </value> 48 /// </value>
49 public enum DeRezAction : byte 49 public enum DeRezAction : byte
50 { 50 {
51 SaveToExistingUserInventoryItem = 0,
51 TakeCopy = 1, 52 TakeCopy = 1,
52 Take = 4, 53 Take = 4,
53 GodTakeCopy = 5, 54 GodTakeCopy = 5,