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authorSean Dague2008-05-12 18:39:19 +0000
committerSean Dague2008-05-12 18:39:19 +0000
commite826f5808bc35f5fbdbf626b32cf23968fc29ea9 (patch)
tree21fd9ccee8f8d30e0d009d17ddf3b91042e81df9 /OpenSim/Framework/IScene.cs
parentmove the sun based on localtime instead of utc. Now it won't set for me at (diff)
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my last patch didn't actually get the sun to possition correctly, but
now we are correctly using the timezone offset. If you set day_length to 24.0 you'll get a sun progression that roughly follows your real world day on your server.
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