diff options
author | John Hurliman | 2009-10-26 16:33:04 -0700 |
---|---|---|
committer | John Hurliman | 2009-10-26 16:33:04 -0700 |
commit | 4847e62e9fd1cd473cc180220a379efba93f94a6 (patch) | |
tree | 509da282d16f1cfa7d2500debc5b56c48799ec98 /OpenSim/Framework/IScene.cs | |
parent | Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ... (diff) | |
download | opensim-SC_OLD-4847e62e9fd1cd473cc180220a379efba93f94a6.zip opensim-SC_OLD-4847e62e9fd1cd473cc180220a379efba93f94a6.tar.gz opensim-SC_OLD-4847e62e9fd1cd473cc180220a379efba93f94a6.tar.bz2 opensim-SC_OLD-4847e62e9fd1cd473cc180220a379efba93f94a6.tar.xz |
* Switched all operations on the list of clients that could be either sync or async to use Scene.ForEachClient() instead of referencing ClientManager directly
* Added a new [Startup] config option called use_async_when_possible to signal how to run operations that could be either sync or async
* Changed Scene.ForEachClient to respect use_async_when_possible
* Fixing a potential deadlock in Parallel.ForEach by locking on a temporary object instead of the enumerator (which may be shared across multiple invocations on ForEach). Thank you diva
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions