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authorJustin Clarke Casey2008-12-17 19:12:56 +0000
committerJustin Clarke Casey2008-12-17 19:12:56 +0000
commit2108d328df70c2156efecbd2211c8212843f62ff (patch)
treeabe7489aed3379286466fd6229648c38144a6c31 /OpenSim/Framework/IScene.cs
parentChange the PacketQueue to use the stored size as well (diff)
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* revert r7724 so that PresenceChildStatus() starts throwing NRE's again
* apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/IScene.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index 5978245..d3c3843 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -80,7 +80,10 @@ namespace OpenSim.Framework
80 /// Used by ClientView when a 'kick everyone' or 'estate message' occurs 80 /// Used by ClientView when a 'kick everyone' or 'estate message' occurs
81 /// 81 ///
82 /// <param name="avatarID">AvatarID to lookup</param> 82 /// <param name="avatarID">AvatarID to lookup</param>
83 /// <returns>true if the presence is a child agent, false if the presence does not exist or is not a child agent</returns> 83 /// <returns>true if the presence is a child agent, false if the presence is a root exception</returns>
84 /// <exception cref="System.NullReferenceException">
85 /// Thrown if the agent does not exist.
86 /// </exception>
84 bool PresenceChildStatus(UUID agentId); 87 bool PresenceChildStatus(UUID agentId);
85 88
86 // Diva: get this out of here!!! 89 // Diva: get this out of here!!!