diff options
author | Justin Clark-Casey (justincc) | 2012-01-28 00:00:12 +0000 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-01-28 00:00:12 +0000 |
commit | 7837c611fb483dc776b531306d3d791e8f177aab (patch) | |
tree | 01c728a0f46a209eb0267bc166f70260748f4ca8 /OpenSim/Framework/IMoneyModule.cs | |
parent | Increment LPS script stat for OSSL functions that were not already doing this (diff) | |
download | opensim-SC_OLD-7837c611fb483dc776b531306d3d791e8f177aab.zip opensim-SC_OLD-7837c611fb483dc776b531306d3d791e8f177aab.tar.gz opensim-SC_OLD-7837c611fb483dc776b531306d3d791e8f177aab.tar.bz2 opensim-SC_OLD-7837c611fb483dc776b531306d3d791e8f177aab.tar.xz |
Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().
This allows NPCs to be sensed as agents by LSL sensors rather than as a specific NPC type (which is currently an OpenSimulator-only extension).
Wiki doc on this and other recent NPC functions will follow soon
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions