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authorUbitUmarov2012-06-05 04:43:23 +0100
committerUbitUmarov2012-06-05 04:43:23 +0100
commit768447e41b358c7685ee85f36224d1bfdfd36fcf (patch)
tree833f77bd4ac0a0f948b18241ccc24419f517b2ad /OpenSim/Framework/ILandObject.cs
parentFix land collisions to work like SL. (diff)
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Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject, doing it only in itself, so its applyed after resuming scripts etc. It was giving twice the requested velocity.
Diffstat (limited to 'OpenSim/Framework/ILandObject.cs')
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