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author | Justin Clark-Casey (justincc) | 2011-04-06 18:57:50 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-04-06 18:57:50 +0100 |
commit | 63533412f882fd55c0c40989d97f8a8262bc4e3c (patch) | |
tree | 4091a21cf52762e5227f1771d2017f762c451dab /OpenSim/Framework/ILandObject.cs | |
parent | Add method doc to some land bitmap methods in ILandObject. (diff) | |
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Improve previous ILandObject method doc.
For test code, take a part name prefix when creating objects, so that these can be more easily identified in the logs
Diffstat (limited to 'OpenSim/Framework/ILandObject.cs')
-rw-r--r-- | OpenSim/Framework/ILandObject.cs | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Framework/ILandObject.cs b/OpenSim/Framework/ILandObject.cs index 02775e9..5a55b02 100644 --- a/OpenSim/Framework/ILandObject.cs +++ b/OpenSim/Framework/ILandObject.cs | |||
@@ -92,8 +92,12 @@ namespace OpenSim.Framework | |||
92 | /// Create a square land bitmap. | 92 | /// Create a square land bitmap. |
93 | /// </summary> | 93 | /// </summary> |
94 | /// <remarks> | 94 | /// <remarks> |
95 | /// Land co-ordinates are zero indexed. At the moment, the smallest parcel of land is 4m x 4m, so if the | 95 | /// Land co-ordinates are zero indexed. The inputs are treated as points. So if you want to create a bitmap |
96 | /// region is 256 x 256m (the SL size), the largest land parcel starts at (0,0) and ends at (63,63). | 96 | /// that covers an entire 256 x 256m region apart from a strip of land on the east, then you would need to |
97 | /// specify start_x = 0, start_y = 0, end_x = 252 (or anything up to 255), end_y = 256. | ||
98 | /// | ||
99 | /// At the moment, the smallest parcel of land is 4m x 4m, so if the | ||
100 | /// region is 256 x 256m (the SL size), the bitmap returned will start at (0,0) and end at (63,63). | ||
97 | /// </remarks> | 101 | /// </remarks> |
98 | /// <param name="start_x"></param> | 102 | /// <param name="start_x"></param> |
99 | /// <param name="start_y"></param> | 103 | /// <param name="start_y"></param> |