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authorteravus2012-11-04 22:57:24 -0500
committerteravus2012-11-04 22:57:24 -0500
commit4fa088bafb4c78ad3177b0e944a4312bd6abdea7 (patch)
treed6ff3e82c2e5502fc57eec819dc9e97752030c27 /OpenSim/Framework/IClientAPI.cs
parentPrevent IMs being sent to prims when avies decline inventory offers from them. (diff)
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Pipe Throttle Update Event to EventManager, client --> ScenePresence --> EventManager, so that modules can know when throttles are updated. The event contains no client specific data to preserve the possibility of 'multiple clients' and you must still call ControllingClient.GetThrottlesPacked(f) to see what the throttles actually are once the event fires. Hook EventManager.OnUpdateThrottle to GetTextureModule.
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r--OpenSim/Framework/IClientAPI.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 5909ce1..e31c7f6 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -1038,7 +1038,7 @@ namespace OpenSim.Framework
1038 event MuteListEntryRemove OnRemoveMuteListEntry; 1038 event MuteListEntryRemove OnRemoveMuteListEntry;
1039 event GodlikeMessage onGodlikeMessage; 1039 event GodlikeMessage onGodlikeMessage;
1040 event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate; 1040 event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
1041 1041 event GenericCall2 OnUpdateThrottles;
1042 /// <summary> 1042 /// <summary>
1043 /// Set the debug level at which packet output should be printed to console. 1043 /// Set the debug level at which packet output should be printed to console.
1044 /// </summary> 1044 /// </summary>