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author | Charles Krinke | 2008-05-28 14:03:08 +0000 |
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committer | Charles Krinke | 2008-05-28 14:03:08 +0000 |
commit | 06147d0492e91c06a7d8f3a19c20897033f560a3 (patch) | |
tree | 5010f60eafa04b6907c5edc5d2233b06584d4c8e /OpenSim/Framework/IClientAPI.cs | |
parent | Mantis#1398. Thank you kindly, cmickeyb for a patch that: (diff) | |
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Mantis#1406. Thank you kindly, Xantor for a patch that:
llLoopSound sends out one packet to clients in view, so it doesn't work anymore
when clients enter later on, or the prim is modified in any way.
Solution: Stored sound data on prim, send full update instead.
llStartSound and llLoopSound now accept both LLUUIDs to a sound as well as object
inventory sound names. llStopSound clears prim data and sends full update.
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 48b4eb3..f5e98c8 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -892,7 +892,7 @@ namespace OpenSim.Framework | |||
892 | LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, | 892 | LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, |
893 | uint flags, | 893 | uint flags, |
894 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, | 894 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, |
895 | byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, LLUUID AssetId); | 895 | byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, LLUUID AssetId, LLUUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius); |
896 | 896 | ||
897 | 897 | ||
898 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, | 898 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, |