diff options
author | Revolution | 2010-02-14 15:41:57 -0600 |
---|---|---|
committer | Melanie | 2010-02-14 22:18:46 +0000 |
commit | 9821c4f566e11c75c8d87721777480c5b2e2bd4e (patch) | |
tree | 04cf7edb4cfe07e1f50ce3ee0ca5d846e6a7a379 /OpenSim/Framework/IClientAPI.cs | |
parent | * SQLite match code casing with regionsettings table field casing (what's wit... (diff) | |
download | opensim-SC_OLD-9821c4f566e11c75c8d87721777480c5b2e2bd4e.zip opensim-SC_OLD-9821c4f566e11c75c8d87721777480c5b2e2bd4e.tar.gz opensim-SC_OLD-9821c4f566e11c75c8d87721777480c5b2e2bd4e.tar.bz2 opensim-SC_OLD-9821c4f566e11c75c8d87721777480c5b2e2bd4e.tar.xz |
Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 3f53258..222bae0 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -152,6 +152,8 @@ namespace OpenSim.Framework | |||
152 | 152 | ||
153 | public delegate void AgentSit(IClientAPI remoteClient, UUID agentID); | 153 | public delegate void AgentSit(IClientAPI remoteClient, UUID agentID); |
154 | 154 | ||
155 | public delegate void LandUndo(IClientAPI remoteClient); | ||
156 | |||
155 | public delegate void AvatarPickerRequest(IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery); | 157 | public delegate void AvatarPickerRequest(IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery); |
156 | 158 | ||
157 | public delegate void GrabObject( | 159 | public delegate void GrabObject( |
@@ -419,9 +421,9 @@ namespace OpenSim.Framework | |||
419 | public delegate void AcceptCallingCard(IClientAPI remoteClient, UUID transactionID, UUID folderID); | 421 | public delegate void AcceptCallingCard(IClientAPI remoteClient, UUID transactionID, UUID folderID); |
420 | 422 | ||
421 | public delegate void DeclineCallingCard(IClientAPI remoteClient, UUID transactionID); | 423 | public delegate void DeclineCallingCard(IClientAPI remoteClient, UUID transactionID); |
422 | 424 | ||
423 | public delegate void SoundTrigger( | 425 | public delegate void SoundTrigger( |
424 | UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle); | 426 | UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle, float radius); |
425 | 427 | ||
426 | public delegate void StartLure(byte lureType, string message, UUID targetID, IClientAPI client); | 428 | public delegate void StartLure(byte lureType, string message, UUID targetID, IClientAPI client); |
427 | public delegate void TeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client); | 429 | public delegate void TeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client); |
@@ -988,6 +990,8 @@ namespace OpenSim.Framework | |||
988 | event ScriptAnswer OnScriptAnswer; | 990 | event ScriptAnswer OnScriptAnswer; |
989 | 991 | ||
990 | event AgentSit OnUndo; | 992 | event AgentSit OnUndo; |
993 | event AgentSit OnRedo; | ||
994 | event LandUndo OnLandUndo; | ||
991 | 995 | ||
992 | event ForceReleaseControls OnForceReleaseControls; | 996 | event ForceReleaseControls OnForceReleaseControls; |
993 | event GodLandStatRequest OnLandStatRequest; | 997 | event GodLandStatRequest OnLandStatRequest; |