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authorTeravus Ovares2008-03-30 08:01:47 +0000
committerTeravus Ovares2008-03-30 08:01:47 +0000
commitfd2caf5f1673ad14702d89db9804f841c5cb861a (patch)
tree18fd4ae03180b14df41f93544afa0cc9d5ec5309 /OpenSim/Framework/IClientAPI.cs
parent* Stop the grid inventory service sending all folder and item details twice (diff)
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This update has good news and bad news, first the bad.
* This update breaks inter-region communications, sorry. * You will need to run prebuild. Next, the good; * This update solves the unexpected binary element when Linux simulators inform windows simulators and vice versa. So Linux Simulators and Windows simulators are 100% compatible again. * This update introduces an Integer in the prim crossing method to tell the receiving simulator which XML method to use to load the prim that crossed the border. If the receiving prim doesn't support the method, the prim crossing fails and no prims are lost. That being said, it's best to update all your simulators to this revision at once.
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r--OpenSim/Framework/IClientAPI.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 518659f..9dd17f9 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -302,6 +302,13 @@ namespace OpenSim.Framework
302 302
303 public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags, LLUUID AgentID, LLUUID GroupID); 303 public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags, LLUUID AgentID, LLUUID GroupID);
304 304
305 public delegate void ObjectDuplicateOnRay(uint localID, uint dupeFlags, LLUUID AgentID, LLUUID GroupID,
306 LLUUID RayTargetObj, LLVector3 RayEnd, LLVector3 RayStart,
307 bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates);
308
309
310
311
305 public delegate void StatusChange(bool status); 312 public delegate void StatusChange(bool status);
306 313
307 public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status); 314 public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
@@ -463,6 +470,7 @@ namespace OpenSim.Framework
463 event GodKickUser OnGodKickUser; 470 event GodKickUser OnGodKickUser;
464 471
465 event ObjectDuplicate OnObjectDuplicate; 472 event ObjectDuplicate OnObjectDuplicate;
473 event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
466 event UpdateVector OnGrabObject; 474 event UpdateVector OnGrabObject;
467 event ObjectSelect OnDeGrabObject; 475 event ObjectSelect OnDeGrabObject;
468 event MoveObject OnGrabUpdate; 476 event MoveObject OnGrabUpdate;