diff options
Applied patch from mantis #749, Grass now stays to set type when moved. thanks Grumly57.
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 7a0a232..d30e005 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -608,7 +608,7 @@ namespace OpenSim.Framework | |||
608 | uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction); | 608 | uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction); |
609 | 609 | ||
610 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 610 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, |
611 | LLQuaternion rotation); | 611 | LLQuaternion rotation, byte state); |
612 | 612 | ||
613 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 613 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, |
614 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity); | 614 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity); |