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author | Justin Clarke Casey | 2008-10-14 14:43:46 +0000 |
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committer | Justin Clarke Casey | 2008-10-14 14:43:46 +0000 |
commit | 3b9400bceaa9389489951b31322204bb26cab076 (patch) | |
tree | c818f31ef12f973e15502ec1d0eb8b8c7bd97738 /OpenSim/Framework/IClientAPI.cs | |
parent | * Make KillObjectPackets reliable (diff) | |
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* refactor: rename SendKiPrimitive to SendKillObject since this appears more descriptive of what it actually does
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 5322dda..1c6d363 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -630,7 +630,14 @@ namespace OpenSim.Framework | |||
630 | void SendWearables(AvatarWearable[] wearables, int serial); | 630 | void SendWearables(AvatarWearable[] wearables, int serial); |
631 | void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry); | 631 | void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry); |
632 | void SendStartPingCheck(byte seq); | 632 | void SendStartPingCheck(byte seq); |
633 | void SendKiPrimitive(ulong regionHandle, uint localID); | 633 | |
634 | /// <summary> | ||
635 | /// Tell the client that an object has been deleted | ||
636 | /// </summary> | ||
637 | /// <param name="regionHandle"></param> | ||
638 | /// <param name="localID"></param> | ||
639 | void SendKillObject(ulong regionHandle, uint localID); | ||
640 | |||
634 | void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId); | 641 | void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId); |
635 | void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args); | 642 | void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args); |
636 | void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, byte audible); | 643 | void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, byte audible); |