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authorMelanie Thielker2009-02-17 04:16:42 +0000
committerMelanie Thielker2009-02-17 04:16:42 +0000
commit31307849342c36c133b5cb8039296116c5456136 (patch)
tree1922584dea8426a8d81873d4d68b552e9761add2 /OpenSim/Framework/IClientAPI.cs
parentSmall change on dealing with ODE physics, so that this warning doesn't happen... (diff)
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Re-add the objectID field to the anim pack, that was deemed unneccessary
and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state.
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r--OpenSim/Framework/IClientAPI.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 759059f..673810e 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -794,7 +794,7 @@ namespace OpenSim.Framework
794 /// <param name="localID"></param> 794 /// <param name="localID"></param>
795 void SendKillObject(ulong regionHandle, uint localID); 795 void SendKillObject(ulong regionHandle, uint localID);
796 796
797 void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId); 797 void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs);
798 void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args); 798 void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args);
799 799
800 void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, 800 void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source,